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Call of Duty 4: Modern Warfare

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Best muti-layer for the Xbox 360? Maybe. My favorite game of all-time? Oh yes. Call of Duty 4, was highly anticipated, and boy did it deliver. With an amazing campaign and near perfect multi-player, this game is one for the ages.

In the campaign you are two people; Soap McTavish of the SAS, and Sgt. Paul Jackson of the Marines. Most of the time you alternate levels as each story line unfolds. Then in one epic level, the story lines are brought together, one of the two characters dies, and the SAS and Marines join forces. The plot is terrorists are planning to nuke foriegn countries and you and you have to stop them. You truly see how evil the leader, Al-Asad, is when he has the current president (country is unknown, and you are looking through his eyes as the credits go on throughout the level) executed on worldwide television.

The multi-player was truly revolutional. With real guns, and a perk system like no other game made this an online legend. Over 10 MILLION playing online. The multi-player earned this game almost unanimous game of the year title from most magazines, websites, delovopers.


CONTROLS:
Controls are customizable, but most people don't change them. They work quite fine though.

8/10

GRAPHICS:
The graphics are truly remarkable. The detail put in all the levels are amazing. The way the environment reacts to gun fires, explosions, everything. Everything is so crisp and clean.

10/10

Gameplay:
Suberb. This game is 2 years old and it's barely left my Xbox. That speaks for itself. The only way you might not like this game or it's challenging is if you used to play Halo 3 alot. With about 15 different online game modes you can switch it up whenever.

Also here is a complete list of achievements for XBL users:
    Make the Jump (20 points): Infiltrate a cargo ship.
    Earn a Winged Dagger (20 points): Complete 'F.N.G.'.
    Win the War (40 points): Complete the game on any difficulty.
    Dancing in the Dark (20 points): Kill the power.
    Save the Bacon (20 points): Protect 'War Pig', the Abrams tank.
    Death From Above (20 points): Operate an AC-130 gun ship.
    Wrong Number (20 points): Find Al-Asad's safehouse.
    Piggyback Ride (20 points): Carry Cpt. MacMillian to safety.
    Desperate Measures (20 points): Corner Zakhaev's Son.
    Look Sharp (20 points): Find 15 enemy intel items.
    Eyes and Ears (20 points): Find 30 enemy intel items.
    Down Boy Down (20 points): Survive a dog attack.
    New Squadron Record (20 points): Complete the cargo ship mockup in less than 20 seconds.
    Rescue Roycewicz (20 points): Save Pvt. Roycewicz on the stairs.
    Your Show Sucks (20 points): Destroy all the TVs showing Al-Asad's speech.
    Man of the People (10 points): Save the farmer.
    Straight Flush (20 points): Kill 5 enemies with one shot while in the AC-130 gunship.
    Ghillies In The Mist (20 points): Complete 'All Ghillied Up' without alerting any enemies.
    Mile High Club (20 points): Sky dive to safety on Veteran difficulty.
    No Rest for the Weary (10 points): Stab an injured crawling enemy.
    Deep and Hard (90 points): Complete the game on Hardened or Veteran difficulty.
    The Package (40 points): Complete 'Crew Expendable' on Veteran difficulty.
    The Rescue (40 points): Complete 'Blackout' on Veteran difficulty.
    The Search (40 points): Complete 'Charlie Don't Surf' on Veteran difficulty.
    The Bog (40 points): Complete 'The Bog' and 'War Pig' on Veteran difficulty.
    The Escape (40 points): Complete 'Hunted' and 'Death From Above' on Veteran difficulty.
    The First Horseman (40 points): Complete 'Shock and Awe' on Veteran difficulty.
    The Second Horseman (40 points): Complete 'Safehouse' on Veteran difficulty.
    The Shot (40 points): Complete 'All Ghillied Up' and 'One Shot, One Kill' on Veteran difficulty.
    The Third Horseman (40 points): Complete 'Heat' and 'The Sins of the Father' on Veteran difficulty.
    The Ultimatum (40 points): Complete 'Ultimatum', 'All In', and 'No Fighting in the War Room' on Veteran difficulty.
    The Fourth Horseman (40 points): Complete 'Game Over' on Veteran difficulty.
    Daredevil (10 points): Kill an enemy while blinded by a flashbang in the single player campaign.
    Roadkill (10 points): Kill 2 enemies by blowing up a car in the single player campaign.
    Bird on the Ground (20 points): Shoot down an enemy helicopter with an RPG in the single player campaign.
    Four of a Kind (20 points): Kill 4 enemies in a row with headshots in the single player campaign.
    Three of a Kind (10 points): Kill 3 enemies in a row with your knife in the single player campaign.


Atlantica Leveling Guide

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Okay well starting off in Atlantica can be a bit confusing. The party system is different from other games and you might find the auto-run feature to be useful. For those who are new to the game, there are some ways to earn some good exp.

1. LDP
Long Distance Parties will give you exp no matter where your allies may be. Just simple add them to party and you will gain exp 10x your lvl. For example at lvl 15, you will gain 150 exp.
Ask people in peers if you need a party.

2. Give gifts to beginners
This method requires some money and gives you a maximum of exp 100x ur lvl. The exp gained will be 20% of the amount you send. WARNING: Don't expect to gain massive exp by gifting a lot of money since there is a limit to how much exp you gain

3. Kill Bonus Mobs
You will gain double exp and a craft box.

4. Shadow Dungeons
These dungeons give much better loot than regular fields. You will often face multiple mobs so you need to short distance party.

Actually Making money in crafting!

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This isn't really a guide. But to those who think you can make a lot of money with crafting, you cant. And those who think you can't make money with crafting, you can. Allow me to explain? Thanks....

At level 28 you can craft blood equips (weapons, armors). This i when you make money. I can craft 8 Blood Knight Axes for about 400k in materials. I then use guild craft (the cheapest way) to get them crafted. Basically, if you use guild craft, you say 600k-1m but you sacrifice a hefty amount of exp. If you use books however, you lose a decent chunk of money. However, my goal was never to craft super high level things, just make money. So I use guild craft and craft about 8 Axes at a time (I just like 8, 1m exp, and on the off chance i decide to enchant, I got an even number to end up with 1 axe).

For example, twice in the past 2 days I guild crafted 8 axes. Mats cost me 400k each time but both times, I ended up with +1 axes.

I sold those axes for 400k each within a few hours.

Here are some equations:

Quantity x Price = N
N - Price = Profit


8 x 400k = 3.2m
3.2m - 800k = 2.4m PROFIT! Plus crafting xp by doing almost nothing!


So in conclusion, yes you can make money crafting.

NEW INFO ON MODERN WAREFARE 2! MULTIPLAYER VIDEO

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Multiplayer looks amazing. Graphics are stunning, and the added point bonuses look like they'll add a whole new layer of gameplay.


Review: Team Fortress 2

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Team Fortress 2 is a First Person Shooter for the PC made by Valve. It's the best first person shooter I've ever played.

Controls:

The controls are completely customizable, which is good if you have a problem with the default controls that they give you, but I was fine with them. They are very simple, WASD to move about, left click to shoot, and so on and so forth.

10/10

Graphics:

The graphics are extremely good, they resemble a Pixar movie (which is what they were going for). The only problem with them is that they are so good you need a top of the line graphics card to handle them, if you don't you'll have to play with all of the graphics settings on low, and you still might have a hard time. Because of this the grade I think TF2 deserves is:

8/10

The graphics are amazing, but they're too hard to handle if you don't have a good graphics card.

Gameplay:

The gameplay is awesome. At the beginning of each round you get to pick 1 of 9 characters to play as. There's The Scout, The Soldier, The Pyro, The Demoman, The Heavy, The Engineer, The Medic, The Sniper, and The Spy. They are all extremely fun to play, but you'll find that there's one character that you are especially good at, and you'll tend to play it a lot. However, the best way to beat the opposing team is to make sure that your team is well diversified. There are also achievements and unlockable weapons and hats in Team Fortress 2. When you die or complete an achievement you have a chance of unlocking something. When you die your chance of unlocking something isn't too high, but when you complete an achievement you have a pretty good chance of unlocking something. What you unlock normally depends on what character you play the most. If you play as The Spy a lot, you will most likely unlock something for The Spy. The hats are extremely rare, most people don't even have one of the nine hats. The more time you spend playing TF2, the faster you'll unlock stuff. There are 5 modes of gameplay, Capture the Flag, Capture Point, Arena, Territorial Control, and Payload. There are also a bunch of creative maps to play in. The gameplay is simply amazing.

10/10

Overall

TF2 is a very unique and highly addicting first person shooter. It's only $20, or for $30 you can get the Orange Box, which comes with Team Fortress 2, Half Life 2, and Portal.

9.5/10








Contacting on Atlantica

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Sup guys, Dan and I play on Atlantica Online ^_^. If you guys have anyone questions or just want to have fun you can add us on Delphi server.

Dan's igns
-Womp (main)
-Womped (pvp alt)

My igns
-xRush

Atlantica Online Money Making Tips:

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I've found in my experience playing Atlantica, almost everyone is in need of money. I've made my fair share of money and collected tips from other players. I'm going to share some of them with you today!

Tip 1: Questing!

Some of you might be saying: "Ugh, questing, really?". YES!, YES YES YES! Not only do quests give great money, they give exp, items, and more! At around level 60 you will be getting at least 20k per quest and at level 70-ish you will be getting 50k per quest + rare items. There are certain quests like the level 50 Pearl Ring quest at the Taj Mahal that gives you a ring worth 5m-6m. Other great quests to do are Mercenary quests. Theses quests are typically very long and challenging but well worth it. Not only do you gain mercinaries for yourself, but they are redoable! That means in the about 6 hours of gameplay to finish them you can get a mercinary worth anywhere from 5m-15m! (I would reccomend the Beast Tamer and Exorcist quest).

Tip 2: Surveys

On the Ndoors website, they offer surveys that are very fast. Most are bugged but you can easilly get 100-300 points by the time your done with them. Buy boxes for a chance to get items valued at 10m to 1.5 BILLION (depending on what box you get)

Tip 3: Enchant Boxes (a bit risky)

Some Enchan boxes are cheaper then the actual stones (check your local servers prices). You can open them and sell the rocks at a higher price. Usually depending on your server you can at least make a +100% profit (twice the money you invested). The only problem is you have to constantly make sure your rocks are the cheapest ones on the market so they sell out before the prices decrease as prices in Atlantica can flucuate in a second.

Tip 4: PvP

PvP is great for money. The higher div you get the more money you make. I usually dont PvP but at Div 10 (aprox lvl 60-70) you can make a MAXIMUM of 2.4mil per 8 battles. Thats 2.4m in 1.5 hours. Multiply that my 8 (the number of times PvP is open) and thats 11.2 mil a DAY! Wow.

Tip 5: Book Boxes

You can buy Ancient Book boxes for around 50k-75k depending on your server. You can open them and get either sucky, moderate, or HOLY $#&%#& S#$T!!! rare books. You sometimes get books worth 2k and some books worth 5-15m (VERY rare). Usually you will never lose money if you buy at least 20-30 but it is recommended to buy 100-300. The only problem(s) are 2 things.

I. You have about 20-30 books to watch prices for (depending on how many you are selling). If the prices start going down drastically you can expect it to take days to sell a book.

II. Unless you have 1-2 alt characters to sell the books on, you are going to have an entire inventory of books until the ones you are selling actually sell.

And remember, some of these tactics are risks, so buy/resell at your own risk. If you plan ahead, you can almost always remove the risk of losing money.

Atlantica Spike Guide

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Spike build is quite common with double monk formation these days. However double monk is not necessary. The term "spike" refers to causing massive damage to one target and sometimes two. Pirates are notorious for causing immense single target damage due the to skill called Blood Vengeance. Since they are B - rank mercernaries, getting one can be troublesome. There is no need to worry since there are many mercernaries that can spike.

Mercernaries that can spike include:

1. Swordsmen - This merc uses a sword/shield and does powerful damage with flame sword. I once faced a build with 3 swordsmen that killed my viking in 2 turns. They are very affordable and can tank exceptionally well.

2. Spearmen - These mercs are decent stunners and can do the same or if not more normal atk dmg than a swordsmen. However, flame sword is still stronger than a spear doing normal atk. Spears in pairs are most effective because they have a skill called Lightning Spear, which decreases the AP of the mercernaries inflicted. At lvl 80, spearmen are a deadly force to be recking with.

3. Lady Knight - One of the best tankers in the game. They are considered semi-spikers because they can use Light Slash. On average I see people with lady knights do 2k with lightslash which is decent dmg. Light Slash can also combo with Vortex (oracle's skill) to do more damage.

4. Janissary - Most powerful gunner. They have a skill called Shooting Stance, which allows the janissary to do powerful normal damage. I personally like janissaries because they have a shiny aura when shooting stance is activated (aesthetics mean a lot to me lol). Mercernaries that use guns combo frequently.

5. Archer - Archers arguably do the most normal single target damage. I am a bow main but I'm going to be objective here lol. They have high evasion and are annoying to deal with since they have Silence. Silence is useful for preventing enemy mercs from using magic. There is a div 1 player called SaraPhoenix that has 3 archers in her build (archer main/archer/prophet). She sniped down an inventor in 1-2 turns lol.

6. Prophet - Good spiker with a useful skill called Concentration. Single target damage is almost equivalent to that of an archer. Prophets are commonly used in melee-oriented builds.

7. Spartan - Powerful and universally used by all top players. They do more normal damage than spearmen and have more defense since they can equip shields as well. Unfortantely Spartans are too expensive. Getting one costs around 1b in Delphi and the warcry books cost around 3-5m each for begs. Upgrading requires a lot of money also.

8. Pirate - Saving the best for last, pirates are the best spikers. With dual swords, they cause a lot of damage with Toxic Sword. If that is not good enough, they can use Blood Vengeance, which can do around 5-6k on average. Just like spartans, they are not cheap.

[I] Pros of Spike

Spike allows you to have more confidence in winning the battle because each kill gives a substantial amount of points. The number of points determine the winner in free league/titan league. You will outnumber your opponent at times. At higher levels, spiking necessary to take down a mercernary.

[I] Cons of Spike

Spiking is risky because you have to determine which mercernary to take down first. At times, the mercernary will not do combos thus causing less damage. You can not stun your opponent that well. It is difficult to stun since you mainly hit 1-2 targets.

[III] How the have the best of both worlds

Even spike builds are not completely focused on spiking. The effective method is to have a hybrid. For example spike/stun and spike/aoe.

SaraPhoenix is notorious for her spiking/stalling because she has double monk formation
She is at the right by the way.